![]() Once unlocked, Ladder Event Rewards correctly appear as unlocked on the My Career Rewards screen.Skill Division Tiers now use Roman Numerals instead of Numbers (Elite V, Elite IV, Elite III, Elite II, Elite I).Added Berlin Control to the Ranked Play map rotation.Inactive players will now be kicked from Ranked Play matches, making them eligible for Suspension or Ladder and Skill Rating penalties.Fixed an issue where Ranked Play Camo Rewards would occasionally unequip.Fixed the “Cricket Glitch” that was causing some players to have reduced performance and chirping noises on some maps.The Season 3 Top 250 Skill Division and Ladder will go live on May 4th, one full week into Season 3, to give players time to earn a Season 3 Skill Rating and advance through divisions.Season 3 Top 250 Skill Division & Leaderboard.Win matches after your initial placement to earn SR and advance your Skill Division & Tier over the remainder of the Season.Therefore, after their 5 Skill Evaluation matches, some players may find that they get placed below where they were initially placed at the start of the Season 2 Beta. Initial Skill Rating placement has changed in Season 3.Play 5 Skill Evaluation Matches to earn a Season 3 Skill Rating and get placed into a Skill Division & Tier.Players’ Skill Ratings have been reset at the start of Season 3.The data and feedback we collected throughout the Beta resulted in many fixes and improvements and were critical to the success and future of Ranked Play. A special note to say THANK YOU to everyone who took part in the Season Two Beta.Addressed an exploit where players could obtain an unintended number of Nebula Crates.Addressed an exploit that caused players to become invulnerable when there are no lives remaining.Addressed an exploit where players could survive out of the playable area using vehicles.Increased the distance at which enemies can be seen to prevent engagements where a player is seemingly invisible.Addressed an issue that caused a fatal error crash when players join an in-progress match.Weapons equipped with the Wreck Proficiency Attachment will now deal increased damage to walls, gates, and vehicles.Friendly Base gates will no longer become stuck after a player detonates the Goliath Field Upgrade.Addressed an issue where Operators would not be aligned with the Motorbike while driving it.Improved the Tank’s ability to traverse the terrain. ![]() Addressed an issue where Base gates could not be damaged after deploying a Motorbike.Players will no longer lose a Lethal Equipment after purchasing a Field Upgrade from a Buy Station.Corrected the capture point boundaries at Base E to prevent players from capturing from an unintended location.Destructible walls at the Castle Base are now properly damaged by the Demolition Charge Lethal Equipment.Addressed an issue where players within the blast radius of a Base were not properly notified.Addressed an issue where the Announcer’s voice lines sometimes did not match the current game events.
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